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- Written by: HiGuy
- Category: News
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We had been having some issues recently with our email server on this site, and were unable to send password reset or activation emails for a week or so. After wrestling with postfix for roughly two hours, I have restored our ability to send mail. Please note that any messages that were sent during these last few weeks may not arrive (or they may arrive all at once, I'm uncertain whether they were lost to the void). Hopefully there will not be any problems with our mail server in the future.
HiGuy
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- Written by: IsraeliRD
- Category: News
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Hey everyone,
It is with mixed emotions I am writing this update. Only 9 years ago did we begin a mod that changed the community, and the game, as we know it. There are countless people who should be thanked for all the work they have put in, and continue to pour in, into this community. As a fan of Marble Blast, all I want to say is: Thank You!
Our promise to finish development on Marble Blast Platinum now comes into effect. We will continue working on the mod in terms of major bugfixes, but otherwise not much further. Nonetheless there are a standing items that we want to complete, and they will be released during 2016.
These items are: Leaderboards and Achievement changes, minor level fixes, new custom levels thanks to the CLA team (Regislian, Kalle29, ProMarbler and Kurt) and maybe a couple more things. Challenges and Super Challenges will not be touched further.
The next time Marble Blast Platinum gets a major update, will be when PlatinumQuest is released in 2017. PlatinumQuest has seen active development recently and has gone into full production stage, which will continue until its eventual release in 2017.
Thank you all for an amazing journey, and here's to more!
- Matan, and the Platinum Team
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- Written by: Aayrl
- Category: News
- Hits: 7244
Hey folks,
Well, It's here, your very own copy of Marble Blast Fubar Beta! Please keep in mind that, since Marble Blast Fubar is a Beta client, there are bound to be abundant issues and changes which will be modified over the next few months, so nothing is "final". This is not a complete build, nor should you expect everything to work / be implemented / be available to you at this point in time.
To download your copy of Marble Blast Fubar Beta, simply run the Marble Blast Platinum Launcher (which will now upgrade to the MARBLE BLAST LAUNCHER) and click on "Fubar". Load the Fubar launcher as you would the Marble Blast Platinum Launcher. You will need a Marble Blast Account to participate in the Marble Blast Fubar Open Beta. The client is available right now!
As Beta testers, I highly encourage all of you to please post your feedback in theĀ Marble Blast Fubar Bug Report forum and General Discussion forum. I'll be making many changes over the next few days (and following months) with hundreds of additional levels and hours of content to experience, so please be patient while I wade through the mountain of work ahead of me. I'm only one person, after all!
I hope everyone enjoys the experience. Happy Grinding!
~Aayrl
Marble Blast Community Manager
Marble Blast Fubar Leader
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- Written by: Aayrl
- Category: News
- Hits: 2708
Hi folks!
I hope you're all enjoying the Winterfest update thus far and have had a chance to earn some unique titles, flairs and achievements! I would also like to wish everyone a safe and happy holiday season this year and to thank all of you for your patience and gratitude as we ironed out some critical bugs (and still some persistent website bugs). Since today is also the 25th, I'd love to remind everyone to log in to their Marble Blast account and visit your website profile to claim your festive winter hat flair for 2015 - there's some new colors this year!
However, as you could've guessed by the title of this announcement post, I'm here to unveil something extra special for everyone this year. Yes, after a little over Eight (8) Years of development, I'm finally ready to release a Public Beta of Marble Blast Fubar. I've had a handful of our community members testing the game client for me over the past year and I think I'm in a good state to start releasing public access of the client starting on January 1st, 2016 at Midnight EST. A separate news post will be provided on the 1st with instructions on how to upgrade your launcher to install the public beta client.
Now for the necessary disclaimers and details! The public beta will be available to everyone regardless of their membership status or account age. However, there will be a series of major patches introduced into the beta client over the next seven (7) months that you will need to be aware of - some of which will include a server-wide statistics wipe. The mandatory server statistics wipe will be conducted to ensure the leveling curve and content restrictions are calculated in a balanced manner (e.g., ensuring players are only able to access certain levels after a specified amount of game time played and/or difficulty of levels completed). This ensures the player has a minimal skill requirement to complete the restricted content. You'll understand this more once Build 50000 and Build 60000 are available. The server-wide statistics wipe will ONLY EFFECT MARBLE BLAST FUBAR statistics - Your MBP scores are NOT affected by this. Furthermore, your Fubar statistics are wiped (e.g., Skills, Mastery, Level, etc.) for Leveling Curve balancing purposes. Your top level times should be retained excepting the level has not been modified as a result of a beta build - any modified level will have its times reset for obvious reasons.
Please be aware that this is a BETA client, and as such things could change overnight and your progress could be wiped to assist with the testing process. There is also the possibility for certain statistics to be greatly modified to facilitate a specific functionality testing (e.g., an auto-level-100 weekend to test end game content.) If you plan on grinding Fubar for top times, I advise you wait until the final release to ensure your times/statistics are not wiped during the Beta phases.
Below is a rough time table of the expected major build release dates, including statistic wipes:
- Build 40000 - Anticipated release of January 29th - This release will introduce the Exploration levels. With the release of this patch, there will be a SERVER STATISTICS WIPE.
- Build 50000 - Anticipated release of March 1st - This release will include updates to several Conquest levels and may alter the level leaderboards. Any levels affected by this update will have their top scores RESET to ensure the leaderboards accurately reflect the revised difficulty of the level
- Build 60000 - Anticipated release of April 30th - This release will introduce the Adventure levels. With the release of this patch, there will be a SERVER STATISTICS WIPE.
- Build 70000 - Anticipated release of May 30th - This release will introduce the Achievements system. There will be no statistics wipe with this patch.
- Build 80000 - Anticipated release of June 30th - This release will introduce the second wave of updates to several Conquest levels and may alter the level leaderboards. Any levels affected by this update will have their top scores RESET to ensure the leaderboards accurately reflect the revised difficulty of the level.
- Build R1 - Anticipated release of July 30th - This release will finalize the Skills System and Leveling Curve. Any final tweaks, adjustments, and/or bugfixes to previous builds will be rolled into this update. This patch will mark the FINAL SERVER STATISTICS WIPE. All statistics accumulated after this date will be PERMANENT.
- Release - Anticipated release of October 1st, 2016 - This will mark the official release of Marble Blast Fubar.
Finally, I'd like to add that I will be opening up a sub-section of the forums on January 1st where folks can discuss Marble Blast Fubar content as well as provide bug reports/feedback to myself for review. I ask that any Fubar-related discussion be restricted to the Fubar Sub-Forum ONLY to ensure your comments and/or feedback does not go unread.
I'll also be holding a Fubar Q&A Session on the Marble Blast Webchat service for any questions some of you may have about the Beta release. As always, feel free to leave a comment on this news post below and I'll do my best to respond within 24 hours (still battling a cold, so I'll do what I can..)
Thank you everyone for your patience and motivation to help me finalize this highly anticipated release. I want to ensure the client is stable, enjoyable, and replayable for all of our community members, so please take this public beta as an opportunity to tell me what YOU would like changed/adjusted/added/removed so that I can make this the best experience possible.
Enjoy,
~Aayrl
Marble Blast Community Leader,
Marble Blast Fubar Leader
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- Written by: HiGuy
- Category: News
- Hits: 2043
Hey everyone,
We hope you've been enjoying the Winterfest update! We've just released a new patch update that fixes a number of bugs that you've reported, namely issues rendering on NVIDIA cards on Mac OS X. We've also optimized the rendering code and fixed Mac users not being able to change Anti-Aliasing preferences.
Additionally, the dedicated servers should be functional now. There were a few issues with them trying to use the new rendering code (without any graphics, you can imagine why they crashed), but this new update should fix that.
As always, we hope you enjoy,
The Platinum Team