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I'll start off today's update with a new level from Buzzmusic, Cycle. The level looks really good and is for Marble Blast Gold. Hopefully we don't need checkpoints, buzz ;)
MBP's progress has slowed down thanks to real life getting in the way of development, but we have a fancy new SinglePlayer user interface ready for beta 3. Special thanks to Phil for the design. I've also been talking to Aayrl and HiGuy and figuring out a date for our next major website development checkpoint... again with jobs and university getting in the way trying to find a date has been pretty hard, but I suppose we will have a confirmation relatively soon on a date. Stay tuned for an update of when this happens and what new things it will bring to our website.
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Buzzmusic releases a new level, Autonomous!
Marblemaster1 has uploaded his Advent Calendar in three parts, split in December 3-9, 10-15 and 16-25 (includes RDs.Empire special level). People loved his advent calendar, so go and get them. On a related note, I should download them too.
The main news, however come from the Platinum Team!
After a few weeks in development, the Platinum Team is happy to present Marble Blast Platinum 1.50 Beta 2.0!
Many users have given us feedback and reported numerous bugs and crashes, and the new build fixes many of them.
New additions were made and should improve gameplay greatly.
Go download HERE!
Please note that Windows and Mac downloads now come with ignition files pre-installed, so you don't have to worry about manually installing MBP. That said we are also providing alternative downloads for those who wish to manually install.
Another bonus is an alternative download link for every download (directs to mega.co.nz) in case the site download fails.
Multiplayer texture resources have also been added to the bottom of the page and those contain all textures used in MBP 1.50 (final version) in Multiplayer.
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With the bots, at least.
We found out we got 15k registrations (15,001!!) with bots, and that might have been why the site been acting so slowly. Besides the registrations disabled for a while, if you registered on our site from the 11th of January and your account is unactivated... your account is now deleted. We also deleted a large number (~250) users that were registered and activated (more bots), but we have a sneaking suspicion a few legit accounts were deleted as well. In our defense they looked really suspicious.
If you wish to register with us, please e-mail us at
Hopefully performance slightly improves. By 400%*.
- the MarbleBlast.com staff
*Actual improvement may be 200-1000%.
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While the new site is awesome and we offer a lot of downloads, I think this is a good time to cover downloadable content for Marble Blast. Some of you might have noticed under the Downloads button an Upload option. This allows you to upload new content to the site under many categories, from levels, various shapes and skyboxes and other extras.
We want to keep the content exclusive to Marble Blast, so please don't submit content from other games. If you have screenshots, please upload them as well because it helps users determine whether they want to download what you submit. In addition, please don't submit levels from before 2014 as we have the CLA upcoming which includes all the levels. The exception are levels you have never released before.
Our first submissions are:
- Sporlo submitted his old 24 MBG levels, all in the level editor
- Buzzmusic submitted his first 2014 level, Escalating Hazards
Enjoy!
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MBP 1.50 Beta 1.5 has been launched for Windows and Mac. No installers for Windows this time, but there is one for Mac. No universal binary due to no PPC support for installer at this point in time.
Windows users: Follow the instructions set out in the download. If you already have Beta 1, delete platinumbeta directory and main.cs and extract the new ones in their place. Don't think about overwriting files because we changed a fair bit of them.
Please note that we would like all of you to help us hunt down the bugs. The console.log will display errors during MultiPlayer gameplay when you play with others, including where the CRC fails. We would like you to send to
Also, it is recommended that you compress your trace logs (zip/7z recommended), as they can become quite large very quickly.
Remember for Multiplayer you need to port forward port 28000. Check out http://portforward.com/ if you need help.
Bugs fixed in this beta:
- Server should be faster due to less queries. We hope so.
- Multiplayer now ignores any CRC errors encountered, and allows you to join others.
- Spectator mode now hides gems on radar
- Multiplayer screen only selecting the first server
- Fixed only 10 scores appearing in SP leaderboards
- Displaying usernames instead of display names in many cases
- Sort of fixed webchat. Not completely, but progress++
- "Cancel" button on joining server
- Double users (webchat and ingame) acting buggy
- Sorting the server list rearranging the icons
- Way too much server pinging
- Dedicated/incorrect passwords not working
- Spectator Mode no longer requires double clicking between matches
Thanks,
the Platinum Team